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  1. Sega Saturn copy protection cracked after 20 years

    by , 07-23-2016 at 06:45 PM


    One of the problems with maintaining access to classic game libraries is the physical age of the hardware required to play various titles in their original incarnations. Classic Famicom and NES systems tend to suffer problems with their front loading mechanisms, while aging CD-ROM drives in PlayStation-era hardware cause problems of their own. Now, one hacker has found a way around a similar ...
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  2. Oculus clears its backlog, all Rifts to ship within 2-4 days

    by , 07-22-2016 at 12:23 PM


    Earlier this year, Oculus announced that it would have to delay shipping out its next-generation VR headset due to an unspecified component shortage. This delay, combined with the fact that it shipped limited numbers of headsets to retail while pre-order customers waited for delivery, cost Oculus some significant good will — especially since HTC has been meeting shipments for its Vive since early ...
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  3. Microsoft may let you trade-in your current Xbox One towards upcoming Scorpio console

    by , 07-21-2016 at 02:28 PM


    When Microsoft announced both Scorpio and the upcoming Xbox One S, there was plenty of concern that the company might have harmed sales of its current Xbox One family (including the S) by announcing the much more powerful Scorpio console too early. While Scorpio isn’t expected until Christmas 2017, it’s also expected to be an extremely powerful console — possibly more powerful than Sony’s own ...
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  4. AMD’s new Catalyst 16.7.1 driver fixes Radeon RX 480 power concerns

    by , 07-17-2016 at 01:37 PM


    AMD has released an updated driver for its RX 480 GPUs that should permanently resolve the GPU’s power draw issue. For those of you just tuning in, the brand-new Radeon RX 480 launched last week with an unusual power configuration. Specifically, it drew more current from the PCI Express slot on the motherboard than is allowed by the official PCI-SIG specification. While the chances ...
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  5. Oculus, however, hasn’t done anything to make that change public - Oculus silently reverses course on its DRM strategy

    by , 07-03-2016 at 02:01 PM


    For the past few weeks, there’s been a storm swirling in virtual reality between Oculus and HTC Vive owners. Last month, Oculus rolled out a DRM solution as part of the Oculus Store’s software. The purpose of the patch was to make it impossible to play Oculus Store games on headsets like HTC’s Vive, even if the games in question were legally purchased. The company has now reversed course on this ...
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