View RSS Feed

HiGame

Oculus, however, hasn’t done anything to make that change public - Oculus silently reverses course on its DRM strategy

Rate this Entry
by , 07-03-2016 at 01:01 PM (897 Views)
      
   


For the past few weeks, there’s been a storm swirling in virtual reality between Oculus and HTC Vive owners. Last month, Oculus rolled out a DRM solution as part of the Oculus Store’s software. The purpose of the patch was to make it impossible to play Oculus Store games on headsets like HTC’s Vive, even if the games in question were legally purchased. The company has now reversed course on this strategy and removed the DRM lockout.

Oculus, however, hasn’t done anything to make that change public. The news came instead from the developers of the Revive project, which aimed to allow HTC Vive owners to play Oculus Store titles. Initially, Revive only allowed gamers to play titles they’d legally purchased. But when Oculus added its own DRM lockout, the Revive developers responded by implementing workarounds that allowed Oculus Store games to be pirated and run on HTC Vive headsets. While this wasn’t the original intent of the Revive project, it was the only way to maintain cross-platform headset compatibility.



Lucky’s Tale was supposed to be an exclusive. Thanks to these changes, it will be again.


more...

Submit "Oculus, however, hasn’t done anything to make that change public - Oculus silently reverses course on its DRM strategy" to Google Submit "Oculus, however, hasn’t done anything to make that change public - Oculus silently reverses course on its DRM strategy" to del.icio.us Submit "Oculus, however, hasn’t done anything to make that change public - Oculus silently reverses course on its DRM strategy" to Digg Submit "Oculus, however, hasn’t done anything to make that change public - Oculus silently reverses course on its DRM strategy" to reddit

Categories
Uncategorized

Comments