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  1. Absolute power consumption: AMD slashes the Radeon Nano’s price

    by , 01-20-2016 at 06:48 AM


    AMD’s Radeon Nano was, in many ways, the crown jewel of the Radeon Fury family. While it didn’t offer quite as much performance as the Fury X or Radeon Fury, it blew the power efficiency of both cards out of the water. It was an incredible card for small form factor PCs, and packed considerably more firepower into the smallest high-end GPU we’ve ever seen.

    The one downside? Price. ...
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  2. New FreeSync capabilities

    by , 12-17-2015 at 12:47 AM


    Last week, AMD hosted its first RTG (Radeon Technology Group) tech conference in Sonoma, California since restructuring the company to give discrete graphics more independence. The company laid out its plans for graphics technology in 2016, including new FreeSync options and support for High Dynamic Range (HDR) monitors.

    Current monitors and displays are only capable of reproducing ...
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  3. AMD announces fresh losses, pivots towards new licensing strategies

    by , 10-26-2015 at 09:25 PM


    AMD announced its quarterly results for Q3 2015 yesterday, and the short-term news wasn’t good. While company revenue rose by 12% compared to Q2 2015, total Q3 sales were down 25% year-on-year. AMD reported that demand for both its semi-custom and PC hardware increased in Q3 thanks to Carrizo’s ramp and the approaching Christmas holiday. AMD announced several new projects to hopefully boost its revenue ...
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  4. Jim Keller, AMD’s chief CPU architect, leaves the company - AMD’s Zen CPU

    by , 09-26-2015 at 09:45 PM


    Earlier this week, we reported on rumors that AMD’s Zen might have slipped into Q4 2016. Since then, we’ve heard the chip could actually launch in the Q1 2017 timeframe — and now, there’s further reason to think that something happened to AMD’s next-generation CPU timetable. Now, it’s been reported that Jim Keller, who returned to AMD to helm its new CPU after a stint with Apple, has left ...
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  5. Ashes dev dishes on DX12, AMD vs. Nvidia, and asynchronous compute - the reason why AMD’s performance is so strong

    by , 09-08-2015 at 09:03 PM


    When Ashes of the Singularity launched two weeks ago, it gave us our first view of DirectX 12’s performance in a real game. What was meant to be a straightforward performance preview was disrupted by a PR salvo from Nvidia attempting to discredit the game and its performance results. Oxide Games refuted Nvidia’s statements about the state of Ashes, but the events raised questions about the state of ...
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