Just before Bethesda re-released Skyrim: Buggy Pretty Version, the company*announced a new change to its review program — and by “new change,” we mean “a cowardly attempt to avoid being buried by complaints that might jeopardize sales.” Bethesda argued it wanted everyone in the game industry to “experience [its]*games at the same time,” which is a ridiculous rationale with which to justify not ...
Cognitive Shift, Trading Costs, Cozy Relationships and Full Disclosure Across the wider world, Wall Street’s speed demons are all too often cast as the villains of the stock market. As computerized trading firms have become the dominant buyers and sellers of equities, they’ve been blamed for exploiting investors and causing bouts of extreme volatility, and were famously portrayed by Michael Lewis as part of a rigged system ...
Earlier this year, Google’s AlphaGo AI successfully beat world-class champion Go player Lee Se-dol in four games out of five. This was a significant milestone, thanks to the sheer number of positions that are possible within the game, and the difficulty of creating an AI that could efficiently evaluate them before the heat death of the universe. Now, Blizzard is teaming up with Google to create ...
Earlier this year, we covered the story of the fan-created legacy World of Warcraft server, Nostalrius. Nostalrius was a so-called “classic” server that emulates World of Warcraft before its first expansion, The Burning Crusade, ever launched. These efforts have often been shut down by Blizzard when they gained enough momentum to be considered significant, and Nostalrius was no exception. ...
On November 8, 2006, Nvidia officially launched its first unified shader architecture and first DirectX 10-compatible GPU, the G80. The new chip debuted in two new cards, the $599 GeForce 8800 GTX and the $449 GeForce 8800 GTS. Today, the 8800 GTX’s specs seem modest, even low-end, with 128 shader cores, 32 texture mapping units, and 24 Render Outputs (ROPs), backed by 768MB of RAM. But back ...