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  1. Ready for yet another Assassin’s Creed game? Too bad!

    by , 10-15-2014 at 12:04 PM


    Ready for yet another Assassin’s Creed game? Too bad! Ubisoft is releasing Assassin’s Creed Unity on the Xbox One and PS4 later this year, but it might not be the next-gen experience you’ve been hoping for. A Ubisoft representative caused an internet uproar earlier this week when he explained that the game is currently limited to 900p at 30 fps on both consoles. Sub-1080p game releases ...
  2. Xbox One is selling in China- it sold a very respectable 100,000 units

    by , 10-14-2014 at 10:15 AM


    After the end of a 14-year game console ban by the Chinese government, the Xbox One was finally introduced to that market in an official capacity late last month. On the first day of the console’s release, it sold a very respectable 100,000 units, and it’s anticipated that the Xbox One will continue to sell well over the next year. Will this early lead for Microsoft translate to domination in ...
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  3. Microsoft’s RoomAlive makes your whole room a video game

    by , 10-13-2014 at 06:59 PM


    Early in 2013, Microsoft showed off IllumiRoom, its concept peripheral that took what was displayed on your television and extended it to the surrounding room. We haven’t heard much from IlllumiRoom in a while, but now Microsoft is back with the newest version of technology, RoomAlive.

    IllumiRoom didn’t purport to put you into the game like a virtual reality headset, but it did aim to ...
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  4. PlayStation Now on the PS3 comparing to PS4

    by , 10-13-2014 at 10:14 AM

    In September, Sony rolled out the PlayStation Now beta service to the PS3. The public beta has been available on the PS4 for a while now, but this additional release spurred me to take another look at the service. This time, I wanted to test the latency on both the PS3 and PS4. The former is practically ancient technology in 2014, and it’s WiFi configuration tops out at 802.11g. I was curious if that ...
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  5. This weird exoskeleton adds the sensation of touch to virtual reality - If we want real virtual reality, we have to go through some growing pains

    by , 10-10-2014 at 07:07 PM


    Virtual reality is so much more than visuals, but most of what we’re used to seeing is little more than head-tracking and 3D imagery in a head-mounted display. For real immersion, VR is going to need to take advantage of the other senses as well. Touch and smell are just as important as sight and sound, but those are much harder problems to solve. Thankfully, a company by the name of Dexta Robotics is ...