The rumblings were true — Microsoft is releasing a major mid-cycle update to the Xbox One. Dubbed “Project Scorpio,” this new console aims at delivering enough horsepower to support 4K gaming and virtual reality while maintaining compatibility for the entire catalog of Xbox One releases. It’s currently scheduled for a Q4 2017 release, but what will that mean for existing Xbox One users?
In big announcement on Microsoft’s E3 stage, we got teased with a few very impressive numbers. First and foremost, the 6 TFLOPS bullet point was hit hard, and with good reason. Reportedly, the original Xbox One hits about 1.32 TFLOPS, the PS4 lands at a slightly beefier 1.84 TFLOPS, and the last big leak for the PS4K claims 4.14 TFLOPS.
To be clear, measuring the floating-point operations per second isn’t the be-all, end-all of gauging the performance of a platform, but this 6 TFLOPS number is Microsoft’s way of signaling to the public that they’re taking performance very seriously this time around.
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