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  1. Microsoft targets Halo Online modders with DMCA takedown

    by , 04-10-2015 at 03:29 AM

    Nobody likes to be told they can’t have something just because they live in the wrong part of the world. Case in point — Microsoft has earned the ire of gamers across the globe for its decision to make the upcoming free-to-play Halo Online PC title available only in Russia. Modders have gotten their hands on the game, though, and are busy removing the region lock. In response, Microsoft is unleashing ...
  2. DirectX 12, LiquidVR may breathe fresh life into AMD GPUs thanks to asynchronous shading

    by , 04-09-2015 at 10:25 PM

    With DirectX 12 coming soon with Windows 10, VR technology ramping up from multiple vendors, and the Vulkan API already debuted, it’s an exceedingly interesting time to be in PC gaming. AMD’s GCN architecture is three years old at this point, but certain features baked into the chips at launch (and expanded with Hawaii in 2013) are only now coming into their own, thanks to the improvements ...
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  3. Hands on: PS4 firmware 2.50 with suspend and resume, 60fps Remote Play

    by , 04-04-2015 at 02:03 PM

    Earlier this week, Sony released PS4 firmware 2.50 dubbed “Yukimura.” There are numerous changes with this latest version, but the biggest two are definitely the addition of suspend/resume and 60fps Remote Play. Of course, we knew that this update was coming, but I wanted to know how well these features actually worked. Is the process seamless? Does the higher frame rate cause any problems?
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  4. The uncertain future of the Xbox One - The impact of DirectX 12, Windows 10 streaming

    by , 03-31-2015 at 08:16 PM

    It’s difficult to know what to make of the Xbox One. When Microsoft first debuted the console nearly two years ago, its vision of the future of gaming slammed face first into the rock wall of consumer expectations. Microsoft offered a second-generation motion tracker with voice commands and an “always on” capability — but consumers didn’t want it. The company declared that online and retail disc purchases ...
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  5. AMD-backed FreeSync monitors finally shipping: Which is better — FreeSync or G-Sync?

    by , 03-26-2015 at 10:53 PM


    For the past few years, both AMD and Nvidia have been talking up their respective solutions for improving gaming display quality. Nvidia calls its proprietary implementation G-Sync, and has been shipping G-Sync displays with partner manufacturers for over a year, while AMD worked with VESA (Video Electronics Standard Association) to build support for Adaptive Sync (aka FreeSync) into the DisplayPort ...
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