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  1. Microsoft: Demand Is ‘Super High’ For Xbox One X Launch Next Week

    by , 11-17-2017 at 06:09 AM


    For the last four years, Microsoft has played second fiddle to Sony’s PlayStation 4. There are a number of reasons why, including poor initial communication, an abrupt reversal on system features, a $100 higher price point, and an initial focus on multimedia capabilities as opposed to gaming. The fact that the Xbox One was generally slower than the ...
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  2. Rise of the Tomb Raider, Baba Yaga, and more

    by , 02-06-2016 at 03:44 PM


    Back in November, Rise of the Tomb Raider launched on the Xbox One and Xbox 360 to massive critical acclaim. As a sequel to 2013’s Tomb Raider reboot, it was seen as an improvement in nearly every way possible. However, the limitations of Microsoft’s consoles tripped up the game in the performance department. Thankfully, the PC port launches today, and it looks incredible.
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  3. Rumor: AMD may be working on next-gen consoles for 2018 = they thought would last as long as the Xbox 360 / PS3 cycle did

    by , 11-25-2015 at 11:21 AM


    There’s a rumor making the rounds that AMD is prepping new solutions for Sony and Microsoft with an estimated 2018 release date and up to 5x improved performance-per-watt. Sony and Microsoft haven’t said much about these plans (and won’t, to avoid cannibalizing sales of existing platforms), but that doesn’t stop us from examining them. Could we see new hardware in-market by that date?
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  4. Metal Gear Solid V runs at 60fps on PS4 and Xbox One

    by , 09-09-2015 at 10:38 AM


    Hideo Kojima’s magnum opus, Metal Gear Solid V: The Phantom Pain, is out today on the PS4, Xbox One, PS3, Xbox 360, and PC. In spite of all of the Konami drama over the last year, MGSV is no worse for wear. In fact, it’s received nigh-on universal praise for both its ambition and gameplay execution. But how do the graphics hold up?

    First thing’s first: the resolution is different ...
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  5. Minecraft exploit that made it easy to crash servers gets patched - This vulnerability exists on almost all previous and current minecraft versions

    by , 04-25-2015 at 02:48 AM

    It turns out that for the past two years, you could crash a Minecraft server pretty easily. A security researcher published the exploit Thursday and said he*first discovered it*in version 1.6.2 back in July 2013, which is almost two years ago. He claims Mojang ignored him and did nothing to fix the problem, despite his repeated attempts at following standard protocol ...
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