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On November 8, 2006, Nvidia officially launched its first unified shader architecture and first DirectX 10-compatible GPU, the G80. The new chip debuted in two new cards, the $599 GeForce 8800 GTX and the $449 GeForce 8800 GTS. Today, the 8800 GTX’s specs seem modest, even low-end, with 128 shader cores, 32 texture mapping units, and 24 Render Outputs (ROPs), backed by 768MB of RAM. But back ...
With the official launch of the PS4 Pro less than a week away, we’ve started to hear how developers will use the increased horsepower available to improve existing titles. Sony has released a list of all the games that’ll formally support the PS4 Pro at launch, but we’ve got some specific information about how indie hit The Witness and the samurai-themed title Nioh will change when the improved PS4 ...
For years, it’s been nearly a given that the Xbox, Sony, and PC versions of a game all use separate servers, with their own playerbases. While there have been a handful of exceptions, most games segment each console and PCs into their own sandboxes. Call of Duty: Infinite Warfare takes things one step further, locking Steam players and Windows 10 players into separate ...
Yesterday, we discussed a problem with EVGA’s GTX 1070 and 1080 cards where at least some GPUs had failed unexpectedly and in fairly high-profile ways. In response, EVGA said it would ship thermal pads to any customer who requested them. The company has made a follow-up announcement to the community in which it discusses the problem and promises a new set of BIOS updates for its GPUs that ...
Most of the time, which OEM you choose to buy a GPU from isn’t seen as having a huge impact on the performance of the card, though added value and included goodies often vary between manufacturers. Every now and then, however, design differences between companies do play out in a more significant way, and that may be what has happened to EVGA and its GTX 1080 and 1070 lineups. Reports from Reddit ...