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Cheating has always existed in multiplayer games, and for the most part it’s just a minor annoyance. But now that there are millions of dollars up for grabs at eSports tournaments, cheating has become a problem with much larger stakes. So, how do we fix it? Well, a man by the name of David Titarenco thinks he’s solved part of the problem with a tiny little Arduino box he calls “Game:ref.” ...
Microsoft has made massive changes to its console strategy over the last two years. The Xbox One is cheaper, less restrictive, and more feature-rich than it once was. But in spite of these strides in the right direction, the PS4 still remains dominant. And if a recent analyst report is to be believed, Microsoft’s console is doomed to play second fiddle to the PS4 well into 2018. ...
With the Games Developer Conference right around the corner we’ve started to see more gaming and technology announcements cropping up, but a new report on DirectX 12 is certain to raise the eyebrows of any PC gamer. It’s been reported that DirectX 12 — Microsoft’s upcoming, low-latency, close(r)-to-metal API that replaces DirectX 11 — will be capable of running across AMD and Nvidia GPUs ...
Nvidia’s mobile Maxwell parts have won significant enthusiast acclaim since launch thanks to excellent performance and relatively low power consumption. Boutique builders and enthusiasts alike also tend to enjoy pushing the envelope, and Maxwell’s manufacturing characteristics apparently make it eminently suited to overclocking. Now, apparently, Nvidia is cracking down on these options with a driver ...
Nvidia’s CEO, Jen-Hsun Huang, hasn’t directly responded to the class-action lawsuit allegations, but he has written a blog post responding to the larger situation. Said post isn’t likely to win many converts to Nvidia’s way of thinking, since Huang refers to the memory issue as a “feature,” noting that “Instead of being excited that we invented a way to increase memory of the GTX 970 from 3GB to 4GB, ...