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Earlier today, we covered how the PlayStation TV can be hacked to play Vita titles. Today, Sony executive Shuhei Yoshida, president of Sony Computer Entertainment Worldwide Studios, more-or-less confirmed that Sony was planning to exit the dedicated handheld business once the Vita reaches the end of its lifespan. When asked about the possibility of a follow-up to Sony’s PSV, Yoshida noted that mobile ...
When Sony launched its PlayStation TV in the US last year, the device debuted to mixed recommendations and a puzzling lack of compatibility. While it’s fundamentally based on the same hardware as the PlayStation Vita, the PSTV can’t play many games that the Vita runs quite handily. In some cases, this makes sense — the Vita has a microphone, camera, and gyroscope, all of which the PS ...
There were a number of important announcements at the Oculus Connect 2 conference this week. First, Samsung’s Gear VR is expected to be on store shelves by the end of November, with support for a wider number of Android handsets. The first version of the device was only compatible with the Galaxy Note 4, which naturally limited its appeal. This new flavor will go on sale for $99 (half ...
As DirectX 12 and Windows 10 roll out across the PC ecosystem, the number of titles that support Microsoft’s new API is steadily growing. Last month, we previewed Ashes of the Singularity and its DirectX 12 performance; today we’re examining Microsoft’s Fable Legends. This upcoming title is expected to debut on both Windows PCs and the Xbox One and is built with Unreal Engine 4. ...
As VR headsets like the Oculus Rift move closer to production, we’ve started to see more software showcasing what the format can achieve. In some cases, that’s been courtesy of expensive tech demos from existing studios — but sometimes, it’s dedicated fans that produce their own impressive work. A recent tour of Star Trek’s Enterprise-D is making the rounds, courtesy of Unreal Engine 4 and, in ...