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AMD announced its quarterly results for Q3 2015 yesterday, and the short-term news wasn’t good. While company revenue rose by 12% compared to Q2 2015, total Q3 sales were down 25% year-on-year. AMD reported that demand for both its semi-custom and PC hardware increased in Q3 thanks to Carrizo’s ramp and the approaching Christmas holiday. AMD announced several new projects to hopefully boost its revenue ...
From the beginning, Microsoft has tried to set its nascent augmented reality technology, dubbed HoloLens, apart from competing VR solutions. While VR companies like Oculus and Sony’s Playstation VR have focused on showcasing how virtual reality creates new opportunities to explore games and distant worlds, Microsoft’s AR demos have dedicated themselves to showing how ...
Ever since the Oculus Rift debuted on Kickstarter, there have been questions about how much the headset would cost. The first dev kit cost $300 when purchased as part of the Kickstarter and the second dev kit, which improved on the platform in a number of ways, weighs in at $350. Analysts had expected that Oculus would attempt to bring the Oculus headset to market at around that price point, since ...
For the past year, Nvidia’s GeForce Grid service has provided Shield owners with the ability to stream games from remote servers. The service has now gone live as GeForce Now, an $8 per month streaming service. Nvidia claims to offer a 1080p-quality service at 60 FPS at that $8 rate, with the first three months included free (the service launches on October 1 for North America, the EU, and ...
By all accounts, the PlayStation 4 has been a huge success. It’s selling extremely well, it regularly out performs the Xbox One, and it’s become the de facto standard for third-party releases (much like the PS2 or Xbox 360 in their heydays). Even so, it’s far from perfect. I’ve used the PS4 nearly every day since it launched in 2013, and familiarity has most definitely bred contempt. ...