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  1. Steam patches flaw that exposed user profiles to drive-by attacks

    by , 02-09-2017 at 11:48 AM


    Yesterday, news broke that Steam was affected by a cross-site scripting vulnerability that could compromise Steam account safety or be used to steal user data. The problem has since been corrected, and it’s now safe to view profiles and activity feeds (kudos to Valve for patching this specific issue rapidly).


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  2. Nvidia adds hardware verification to stop reselling of free game codes

    by , 02-05-2017 at 08:42 AM


    Graphics card makers often toss in a free game with the purchase of a new card. This used to take the form of a physical disc in the box, but these days it’s a code for online redemption. Until now, you could use those codes on any piece of hardware. Nvidia*has started to use a redemption system that is tied to the piece of hardware that included the game, effectively stopping consumers ...
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  3. 10 games that deserve a PS4 Pro upgrade

    by , 02-04-2017 at 10:42 PM


    Over the last few months, we’ve seen some really impressive PS4 Pro updates for games both old and new. Native 4K releases have been few and far between. But for a $400 investment, the PS4 Pro is certainly delivering some fine-looking video games.

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  4. The 10 best PS4 Pro game updates

    by , 02-04-2017 at 05:02 PM


    Sony has been laughably bad at keeping users abreast of what to expect from any given release on the PS4 Pro. Instead of a clear message from the source, consumers are often forced to go to sites like Digital Foundry and our sister site IGN to learn more about which games take advantage of the hardware, and what changes are actually being made. It’s maddening.

    But in spite of the ...
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  5. Microsoft wants to bring HoloLens to the consumer market once the technology matures

    by , 02-03-2017 at 05:02 PM


    When Microsoft first debuted HoloLens two years ago, it wasn’t clear if the company was working on a niche research concept that would find little life outside of tech demos, or if the company intended to push augmented reality as the Next Big Thing in the consumer market. HoloLens’ first release was strictly intended for developers and early deployment in enterprise settings, with its $3,000 ...
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