As time has passed, the various console generations have become more similar, both to each other and to PCs. It’s become common for games to launch on multiple platforms simultaneously and the SoCs inside the Xbox One and PS4 are both built by AMD. Now, Microsoft has announced that the Xbox One S and Xbox One X (See on Amazon) will pick up a major PC feature — support for AMD’s FreeSync standard.
FreeSync (AMD), G-Sync (Nvidia) and Adaptive Sync (the overarching VESA standard) are three names for technologies that do the same thing: Synchronize the refresh rate timing of the display to the frame rate of the GPU.
An AMD slide explaining FreeSync / Adaptive Sync. Nvidia’s G-Sync accomplishes the same thing.
With both FreeSync and G-Sync in-market, monitor manufacturers have tended to bake in FreeSync support more often than G-Sync, possibly because Nvidia’s version of this feature uses a proprietary ASIC on the desktop and because of reported licensing costs. While the exact details on the latter aren’t known, there are more FreeSync panels in market and at much lower price points.
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