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  1. Razer launches refreshed Blade Pro with THX suppor

    by , 03-30-2017 at 01:49 PM


    Razer’s Razer Blade Pro has been the company’s go-to high-end machine for gamers wanting a desktop replacement, and the company has tweaked its high-end configuration for 2017. The jumps aren’t huge, but the new system will offer a Kaby Lake Core i7-7820HQ (2.9GHz base, 3.9GHz Turbo) as opposed to the older i7-6820HQ (2.7GHz base, 3.6GHz Turbo). It also ships with DDR4-2667 instead of DDR4-2133. ...
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  2. StarCraft: original game will be free

    by , 03-29-2017 at 05:43 PM


    Blizzard’s StarCraft and the follow-up expansion Brood Wars are considered two of the greatest real-time strategy (RTS) games ever created. First released in 1998, the original game had three related campaigns between races (Terran, Protoss, and Zerg) that played dramatically differently from one another. This was a significant departure from earlier games like Warcraft: Orcs and Humans ...
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  3. Mass Effect: Andromeda launched to a somewhat muted response

    by , 03-26-2017 at 04:10 PM


    Earlier this week, Mass Effect: Andromeda launched to a somewhat muted response. Beyond the interface issues and lackluster animations frequently cited by critics, the Xbox One and vanilla PS4 suffer from performance issues as well. Now, we have a better idea of how well the PC version holds up.

    The Digital Foundry team gave the early stages a run-through on a high-end gaming PC, and found ...
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  4. Nintendo would really prefer it - left Joy-Con design issue

    by , 03-26-2017 at 09:00 AM


    Ever since the Nintendo Switch launched, there have been issues reported with its left Joy-Con controller. Teardowns and analysis confirmed the source of the problem. Unlike the right Joy-Con, which had its own separate antenna, the left Joy-Con’s antenna was part of the circuit board and partly shielded by the player’s hand.
    Nintendo has fixed the ...
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  5. New DirectX 11 vs. DirectX 12

    by , 03-25-2017 at 06:00 PM


    For the last few years, there’s been an ongoing debate about the benefits and advantages (or lack thereof) surrounding DirectX 12. It hasn’t helped any that the argument has been bitterly partisan, with Nvidia GPUs often showing minimal benefits or even performance regressions, while AMD cards have often shown significant performance increases.

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