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  1. AMD XConnect: External graphics done right?

    by , 03-19-2016 at 08:27 AM


    When it comes to gaming, laptop owners have always been stuck between a rock and a hard place. Thin and light systems often portability and convenience, but limited gaming performance. Larger, desktop-replacement systems offer more than enough firepower for gaming, but are typically heavy and fall into the category of “transportable” rather than portable. The handful of external chassis that have ...
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  2. HTC’s recommendations for using its Vive headset land are a bit on the silly side, as Ars Technica reports

    by , 03-12-2016 at 06:49 PM


    When the film studios and gaming industries began their brief flirtation with 3-D technology a few years back, there was a small (but occasionally raucus) debate over whether or not 3-D glasses and technology were somehow bad for people. Now with VR technology rapidly maturing, we’re seeing similar warnings and discussions over safety. As with 3-D, some of this is common sense, and some of it’s ...
    Tags: game, gaming, htc vive Add / Edit Tags
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  3. AMD’s 2008-era solution was ATI-specific and much, much larger than Thunderbolt 3 running on USB Type-C

    by , 03-12-2016 at 12:49 PM


    Modern laptop technology has advanced enormously in recent years, as systems have gotten thinner, lighter, and more power efficient. Unfortunately, mobile gamers have been left out of most of these trends. The laws of physics aren’t kind to people who try to stuff 45-80W GPUs into ultrabook chassis. Gamers today mostly have to choose between ultraportable systems with lower-end graphics or larger ...
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  4. The Witness: The risks and rewards of doing lines

    by , 03-12-2016 at 06:35 AM


    The clue that there was something wrong should have been that I was writhing around on the floor, sobbing. Yet at the time it made perfect sense. When you’re ambushed by approximately half a million Tetris-style bricks that won’t stop haunting you and taunting you even as you start hitting them and screaming at them to go away, this kind of thing happens. Sometimes you just want ...
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  5. Gaming: The Witness is not hard to unpack on its most elemental level

    by , 03-11-2016 at 01:35 AM


    The clue that there was something wrong should have been that I was writhing around on the floor, sobbing. Yet at the time it made perfect sense. When you’re ambushed by approximately half a million Tetris-style bricks that won’t stop haunting you and taunting you even as you start hitting them and screaming at them to go away, this kind of thing happens. Sometimes you just want ...
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