Entries with no category
Microsoft really wants PC and Xbox One gamers to have a common platform that links their purchases and allows for both cross-buying and possibly cross-play. At first, this seemed a win-win for everyone. Now, however, the restrictions placed on Windows 10 games sold through the Windows Store seem like they might kill the entire concept. We touched on this recently, but it’s worth revisiting ...
Here at ExtremeTech, we’ve often discussed the difference between different types of NAND structures — vertical NAND versus planar, or multi-level cell (MLC) versus triple-level cells (TLC). Now, let’s talk about the more basic relevant question: How do SSDs work in the first place? To understand how and why SSDs are different from spinning discs, we need to talk a little ...
It’s been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan — drivers, SDKs, and early software support is ready for launch. This is a change from Khronos’ usual practice, which is to announce a new version of the OpenGL API with vendor support following at a later ...
Fallout 4 is a great game. It’s got better gunplay and action than any previous modern Fallout, a decent crafting system, streamlined skills and talents, and an evocative setting. The landscapes and environments are gorgeous, even if the character models are lacking. There’s a lot to like about this game — but it’s a terrible RPG. What’s an RPG? Strip away the ...
Earlier this week, Oculus opened pre-orders for systems and configurations that it believes will deliver an acceptable VR experience. Overall, it’s probably best if consumers hold off on pre-ordering VR equipment — but since we’ve spent most of our time discussing the GPU side of the equation, the CPU deserves some love as well. Jason Evangelho of Forbes sat down with AMD to talk ...