New GTA V Redux mod gives Grand Theft Auto a massive graphics and gameplay overhaul
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, 07-18-2016 at 05:39 PM (773 Views)
One of the advantages to being a PC gamer is the vast array of mods and user-created content available for many titles. While not every game is moddable, titles that support modding are more likely to spawn robust, long-lasting communities. Grand Theft Auto V was a huge success that people would be playing no matter what — but the fact that it supports modding is why we’re getting a major graphics overhaul courtesy of Grand Theft Auto V Redux.
According to the mod author, Josh Romito, GTA V Redux features a completely rewritten weather system, simulated global illumination, better tonemapping, improved fog implementation, reduced lens artifacts, chromatic aberration, noise, and environmental blur, new motion blur, depth of field, and bokeh effects, and volumetric lighting for times of day. Weather and particle effects, water, and custom timecycle edits to specific areas of the cityscape, and improved environmental tessellation have also been added.
The mod will be available with a series of presets via ReShade, allowing end users to choose which modes they prefer and to switch between them on the fly if you prefer different settings at different times of day.
This isn’t Romito’s first time behind the helm of a major modding project, but his previous effort to build 4K texture support into GTA V was cancelled after debuting to much acclaim. According to a message posted at the old board, other modders apparently stole his work. Instead of killing his GTA V modding plans altogether, Romito retooled and came back with GTA V Redux. Textures, damage overlays, ground debris, and a full set of 4K textures are all incoming as well.
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