Three-dimensional computer graphics provide the impressions of three-dimensional objects on a flat display. Such objects, as well as the position of the viewer can change over time. Accordingly, the two-dimensional picture should also change to create the illusion of the image depth, i.e. it should support rotation, zooming, changes in lighting and so on. MQL5 allows creating and managing computer graphics directly in the MetaTrader 5 terminal using DirectX functions. Please note that your video card should support DX 11 and Shader Model 5.0 for the functions to work.more...
- Object Modeling
- Creating a Shape
- Scene Calculation and Rendering
- Object Rotation around the Z Axis and Viewpoint
- Camera Position Management
- Object Color Management
- Rotation and Movement
- Working with Lighting
- Animation
- Control Camera Position Using the Mouse
- Applying Textures
- Creating Custom Objects
- Data-Based 3D Surface
Bookmarks