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We’re nearly one year into the Xbox One’s lifespan, and On the Xbox One you can have next-gen graphics or next-gen gameplay – not both

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by , 10-07-2014 at 01:10 PM (9271 Views)
      
   


We’re nearly one year into the Xbox One’s lifespan, and major exclusive titles are still being released at sub-1080p resolutions. Despite the fact that some cross-generation games like Destiny and Diablo III can run at full 1080p on Microsoft’s latest console, many big-name Xbox One titles still can’t hit that resolution without significantly compromising another aspect of the game. Even with the recent 10% GPU boost, Insomniac’s Xbox One exclusive Sunset Overdrive is only going to hit 900p (1600×900) at 30 frames per second. Frankly, this doesn’t bode well for the Xbox One’s longevity.

In an interview with our sister site IGN, Insomniac’s Ted Price makes it very clear that Sunset Overdrive‘s gameplay is pushing the Xbox One hardware to its limits, and the resolution and frame rate suffer because of that. “This is a game with a lot on the screen and we made the choice to be at [900p] because we wanted to push the level of detail, action, the size of the city,” Price said. Sadly, it seems nigh-on impossible to offer the scope and complexity of a true next-gen gameplay experience while offering 1080p visuals on the Xbox One. As it stands, you can have one or the other — not both.



Even with the 10% GPU bump, last year’s 10% CPU boost, and next year’s DirectX 12 release, titles on the Xbox One will likely struggle to hit 1080p for the rest of the console’s existence. When it comes down to it, the PS4


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