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  1. Google’s Plan to Overcome Stadia Latency Issues

    by , 10-12-2019 at 04:08 PM
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    One of the problems facing Google Stadia — beyond Google’s habit of slaughtering every project that doesn’t become an instant, industry-dominating hit — is that there’s an intrinsic latency baked-in to using it. There’s simply no way to send data over hundreds to thousands of miles and not have intrinsic latency attached. This may not be a problem if you live near a Google ...
  2. Google Stadia Is Powered by Intel CPUs

    by , 03-26-2019 at 07:36 PM


    When Google announced its custom streaming Stadia solution, it made it clear that it had partnered with AMD to deploy a custom GPU with 10.7 TFLOPs of compute power and 8GB of HBM2 RAM. There was no mention of the CPU used, but a note in Google’s presentation referenced Hyper-Threading technology — not SMT. ...
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  3. Google Announces ‘Stadia’ Game Streaming Service

    by , 03-22-2019 at 05:31 AM


    Google rolled out the Project Stream demo last year, letting players experience the new Assassin’s Creed: Odyssey in a browser. We all suspected this was just the start of a major game streaming initiative for Google, and now we know for certain. At GDC 2019, Google has unveiled Stadia, its new cloud-based ...
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